class ARVideoFeed (Niantic.ARDK.Extensions.ARVideoFeed)
Overview
AR background video feed. It is designed to set up continuous rendering to an offscreen texture. More…
class ARVideoFeed: IDisposable { public: // properties RenderTexture GPUTexture; IARFrameRenderer Renderer; // events event FeedUpdated(); // methods ARVideoFeed( IARSession session, Resolution resolution, float near = 0.1f, float far = 100.0f, bool canRotate = true, bool autoDispose = true ); void Dispose(); };
Detailed Documentation
AR background video feed. It is designed to set up continuous rendering to an offscreen texture.
Properties
RenderTexture GPUTexture
The rendered AR background texture.
IARFrameRenderer Renderer
The renderer component used by this feed.
Events
event FeedUpdated()
Event for when the target texture had been updated.