namespace Data (Niantic.ARDK.VirtualStudio.Remote.Data)
namespace Data { // classes class ARNetworkingDeinitializedMessage; class ARNetworkingDestroyMessage; class ARNetworkingInitMessage; class ARNetworkingPeerPoseReceivedMessage; class ARNetworkingPeerStateReceivedMessage; class ARSessionAddAnchorMessage; class ARSessionAddedCustomAnchorMessage; class ARSessionAnchorsAddedMessage; class ARSessionAnchorsMergedMessage; class ARSessionAnchorsRemovedMessage; class ARSessionAnchorsUpdatedMessage; class ARSessionCameraTrackingStateChangedMessage; class ARSessionDestroyMessage; class ARSessionFailedMessage; class ARSessionFrameUpdatedMessage; class ARSessionInitMessage; class ARSessionInterruptionEndedMessage; class ARSessionLocalizationUpdatedMessage; class ARSessionMapsAddedMessage; class ARSessionMapsUpdatedMessage; class ARSessionMergeAnchorMessage; class ARSessionMeshUpdatedMessage; class ARSessionPauseMessage; class ARSessionRemoveAnchorMessage; class ARSessionRunMessage; class ARSessionSetWorldScaleMessage; class ARSessionWasInterruptedMessage; class NetworkingConnectedMessage; class NetworkingConnectionFailedWithErrorMessage; class NetworkingDeinitializedMessage; class NetworkingDestroyMessage; class NetworkingDisconenctedMessage; class NetworkingInitMessage; class NetworkingJoinMessage; class NetworkingLeaveMessage; class NetworkingPeerAddedMessage; class NetworkingPeerDataReceivedMessage; class NetworkingPeerRemovedMessage; class NetworkingPersistentKeyValueUpdatedMessage; class NetworkingSendDataToPeersMessage; class NetworkingStorePersistentKeyValueMessage; class RemoteConnectionDestroyMessage; } // namespace Data