interface IARLightEstimate (Niantic.ARDK.AR.IARLightEstimate)
Overview
interface IARLightEstimate: IDisposable { // properties float AmbientColorTemperature; float AmbientIntensity; ReadOnlyCollection<float> ColorCorrection; };
Detailed Documentation
Properties
float AmbientColorTemperature
The estimated color temperature, in degrees Kelvin, of ambient light throughout the scene.
Note
This is an iOS-only value.
float AmbientIntensity
The detected ambient light intensity.
For iOS, this value is in lumens, 1000 representing “neutral” lighting.
For Android, this value represents average pixel intensity of the range 0.0 - 1.0.
ReadOnlyCollection<float> ColorCorrection
A 4-element vector. Components 0-2 represent the scaling factor to be applied to the r, g, and b values, respectively. The last component is the pixel intensity (Identical to ARLightEstimate.AmbientIntensity).
Note
This is an Android-only value.
Note
The green channel [1] is always 1.0, to be used as the reference baseline.