struct ScanProcessedArgs (Niantic.ARDK.AR.Scanning.IScanner.ScanProcessedArgs)

Overview

Arguments to the ScanProcessed event. More…

struct ScanProcessedArgs: Niantic.ARDK.Utilities.IArdkEventArgs {
    // fields

    readonly Vector3 Center;
    readonly TexturedMesh TexturedMesh;
};

Detailed Documentation

Arguments to the ScanProcessed event.

Fields

readonly Vector3 Center

The position of the center of the mesh in world coordinates.

readonly TexturedMesh TexturedMesh

The reconstructed mesh, along with the texture to apply to the mesh.