class GameboardFactory (Niantic.ARDK.Extensions.Gameboard.GameboardFactory)

Overview

Class used to create Gameboard instances and passes instance to subscribers of GameboardInitialized. If a Gameboard was created and still alive, a second one can not be created. More…

class GameboardFactory {
public:
    // properties

    ArdkEventHandler<GameboardCreatedArgs> GameboardInitialized;

    // methods

    static IGameboard Create(ModelSettings settings, bool visualise);
};

Detailed Documentation

Class used to create Gameboard instances and passes instance to subscribers of GameboardInitialized. If a Gameboard was created and still alive, a second one can not be created.

Properties

ArdkEventHandler<GameboardCreatedArgs> GameboardInitialized

Event invoked when a new Gameboard is created and initialized.

Methods

static IGameboard Create(ModelSettings settings, bool visualise)

Create a Gameboard and notify subscribers of GameboardInitialized about it.

Parameters:

settings

Settings for the created Gameboard instance. @params visualise If the Gameboard visualisation is activated at start time.

Returns:

The created Gameboard, or throws a Gameboard instance is still active.